I am a game designer and developer currently residing in Sydney, Australia.
I graduated from La Trobe University in 2014 with a Doctor of Philosophy (PhD) in Computer Science after completing my Bachelor of Computer Science in Games Technology with Honours in 2009. Over the last few years I have worked on a number of educational games projects including Playconomics, PlayMed, PlayMacro, Star Search, and Season Search. Check out my portfolio to see the full range of projects I have been involved with.
I am experienced with a large range of programming languages and libraries including C/C++ (OpenGL, Allegro), Java (jMonkey, Golden T, libGDX), C# (XNA, Lidgren-Network), ActionScript 3 (Sandy3D, AsWing), OpenCL, SQL, XML and JSON. I’ve also worked with tools such as Microsoft Visual Studio, Eclipse, FlashDevelop, Unity and the Unreal Engine. All of this information and more can be found in my resume.
I am currently employed by Lionsheart Studios.